--%>

Prisoner's dilemma game theory

This payoff matrix as in demonstrated figure for two countries that belong to the OPEC cartel exemplifies: (w) a prisoner's dilemma game. (x) a game in which neither participant has a dominant strategy. (y) why neither country will cheat as a dominant strategy. (z) why Indonesia will cheat, since this is relatively poor, and Venezuela will not cheat..

1222_Prisoners’ Dilemma.png

I need a good answer on the topic of Economics problems. Please give me your suggestion for the same by using above options.

   Related Questions in Game Theory

  • Q : Potentially affect prices in game theory

    Drew rents strong although nasty bouncers to nightclubs, and also an imperfectly competitive industry. But he knows that his actions potentially influence prices and the market supplies of bouncers, therefore he tries to predict his c

  • Q : Problem regarding Prisoners’ Dilemma

    The District Attorney has Car Jacker and also Cat Burglar nailed for possession of stolen goods after a long crime spree. Now the DA separately gives them the options in this pay-off matrix. Even though these offers operate only once, when Car Jacker and Cat Burglar a

  • Q : Illustrate Dominant Strategy The

    The dominant strategies in this payoff matrix are for: (w) neither Venezuela nor Indonesia to cheat, thus ensuring that each gets $8 billion profit. (x) both Venezuela and Indonesia to cheat, so receiving $5 billion profit each. (y) the greatest payof

  • Q : Go to location of strategic companies

    In this payoff matrix for the location strategies of companies, when ACE fails to anticipate the response of BEST and when ACE locates first: (1) they will both go to location 1, just as they would have while BEST had located first. (2) ACE will go to location 1 and B

  • Q : Tit-for-tat behavior for games

    John and Amy have agreed to divide any fudge left over after today. Every time Amy eats a piece of fudge today and also John does, vice versa as well. Their tactics are termed as: (1) grim strategy. (2) tit-for-tat behavior. (3) copy-cat behavior. (4) echoing tactics.

  • Q : Zero Sum Games A “ winner-take-all ”

    A “winner-take-all” game of poker is an illustration of a: (w) positive-sum game. (x) negative-sum game. (y) zero-sum game. (z) non-zero sum game. Can anybody suggest me the proper explanation for given

  • Q : Problem on positive sum game When two

    When two countries decide to involve in trade because of comparative advantage: (w) one country will gain more than the other. (x) there should be completely free trade for both countries to benefit. (y) the overall consequences for all consumers can be explained as a

  • Q : Game theory implication with Nash

    This payoff matrix in given figure for a two person game needs players to choose that event to attend, and indicates which: (w) Ben would rather attend each event than alone with Alyssa. (x) No matter what Alyssa chooses Ben prefers attending the play to attending the

  • Q : Grim Strategy in Nash Equilibrium A

    A strategy combination where every player is playing a best response to other players' current strategies, and therefore has no incentive to change strategies in a repeating game is termed as: (1) zero-sum equilibrium. (2) the first mover advantage. (3) tit-for-tat. (

  • Q : Asymmetric Information If two firms

    If two firms considering a possible merger have unequal levels of knowledge regarding issues in their negotiations: (w) potential abuses of asymmetric information exist. (x) the payoff matrix is invariably asymmetric. (y) the more knowledgeable negotiator will gain by