--%>

Policy of Grim Strategy

A decisionmaker [i.e., agent in a game] who never forgives other players who failed to cooperate within a previous encounter as well as who punishes them at each opportunity thereafter is pursuing a policy of: (i) motivated vengeance. (i) grim strategy. (iii) perpetual retaliation. (iv) bilateral monopoly. (e) reciprocation response.

I need a good answer on the topic of Economics problems. Please give me your suggestion for the same by using above options.

   Related Questions in Game Theory

  • Q : NO net incentives to change current

    Rivals with no net incentives to modify their current strategies within a repeating sequence of games have arrived at a location of: (1) Nash equilibrium. (2) static churn. (3) classical steady state. (4) the invisible hand. (5) tactical impasse.

  • Q : Infrastructure and decreasing cost

    Assume that government in a developing nation enables start-up some firms to manufacture at lower costs by building infrastructure (for example, power grids and transportation networks), as well as also facilitates learning-by-doing through building p

  • Q : Illustration of cooperative game Tom

    Tom and Jill and John are the merely remaining contestants upon the TV show Survivor. Both Tom and Jill secretly collude to divide the million dollars for winning, as well as vote John off the island. Therefore their agreement is an illustration of a: (1) grim strateg

  • Q : Problem about Second Mover Strategy A

    A second-mover strategy is probable to be most advantageous for: (1) an operatic tenor being interviewed as a potential contestant on “American Idol.” (2) a boxer along with a great knockout punch fighting a slower and weaker opponent. (3)

  • Q : Example of a noncooperative game An

    An example of a noncooperative game would be: (1) negotiations for international trade agreements. (2) collective bargaining. (3) plea bargaining. (4) the adoption of tit-for-tat strategies in repeated games. (5) collusion by firms in an oligopoly.

  • Q : Competitive prices and efficiency and

    When all industries were purely competitive and externalities were not present and when the distribution of income was viewed as fair by consensus of the population, in that case the marginal value to society of an extra unit of a goo

  • Q : First Mover Strategy for Tit-for-Tat

    Jim shows Jena his homework as long as Jena permits him to look at her completed assignments, but when Jena stops demonstrating Jim her homework, Jim will not allowed her to see his. Jim's strategy is a: (1) a grim strategy. (2) tit-for-tat strategy. (3) first mover s

  • Q : Problem regarding to zero sum games

    Making a bet within an office pool on this year’s Kentucky Derby is an illustration of a: (w) positive-sum game. (x) negative-sum game. (y) zero-sum game. (z) tit-for-tat game. Can anybody suggest me the proper explanation fo

  • Q : Potentially affect prices in game theory

    Drew rents strong although nasty bouncers to nightclubs, and also an imperfectly competitive industry. But he knows that his actions potentially influence prices and the market supplies of bouncers, therefore he tries to predict his c

  • Q : NOT including competition in

    Illustrations of cooperative games do not comprise: (1) collective bargaining, in which the firms and unions bargain over employment. (2) international treaties that regulate trade. (3) pure competition. (4) plea bargaining between prosecutors and def