Improve the dice game so that when both players have the


a. Create the logic for a dice game. Th e application randomly "throws" five dice for the computer and five dice for the player. As each random "throw" is made, store it in an array. Th e application displays all the values, which can be from 1 to 6 inclusive for each die. Decide the winner based on the following hierarchy of die values. Any higher combination beats a lower one; for example, five of a kind beats four of a kind.

• Five of a kind

• Four of a kind

• Three of a kind

• A pair

For this game, the numeric dice values do not count. For example, if both players have three of a kind, it's a tie, no matter what the values of the three dice are. Additionally, the game does not recognize a full house (three of a kind plus two of a kind). Figure 5-14 shows how the game might be played in a command-line environment.

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b. Improve the dice game so that when both players have the same combination of dice, the higher value wins. For example, two 6s beats two 5s.

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Basic Computer Science: Improve the dice game so that when both players have the
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