Douglas and puckers algorithm


Question 1:

Explain in detail an algorithm which returns the minimum distance from a point to a line segment in two dimensions. Make sure that you comprise all of your suppositions and all essential mathematical computations.

Question 2:

Consider the control of detail in a curve which is represented by a series of many straight line segments. Explain how Douglas and Pucker's algorithm can be used to eliminate superfluous points. You might use the algorithm from part first.

Question 3:

The quadratic Bezier curve is defined by three points, P1, P2, P3 and a parameter, t:

P(t) = (1-t)2 P1 + 2t (1-t) P2 + t2P3, 0 ≤ t ≤ 1

Explain an algorithm which draws the quadratic Bezier curve, by using straight lines only, to within a tolerance. You might use the algorithm from part (a) and you might assume that you already have an algorithm for drawing the straight line.

Request for Solution File

Ask an Expert for Answer!!
Computer Graphics: Douglas and puckers algorithm
Reference No:- TGS08951

Expected delivery within 24 Hours