Example of Prototyping

An Example of Prototyping

Our interactive marketing must be accepted by producers have little familiarity with computers and consequently cannot easily express their requirements. However the requirements particularly of the user interface must be known prior to build the system.

The proposed solution here is to use prototyping to elicit user requirements. It is proposed to set up a series of screens to explain to producers all the steps they would have to follow to use the system. We start with the three screens shown in fig 3.11.

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There are three screens, one to shown the initial input, the second an offer received and a third the delivery advice. We can now use the screen as a basis for discussion with the producers.

The screens are developed to follow the sequence of the process used by the producers.  In that sense, we can use a discussion framework. For example we could say. The first thing that you do enter the following on the screen. At that stage you may enquire if something else in needed from the producer. Or discuss screen layout in more detail. Then you can discuss the offer screen and how to respond to it. The menu here allows the initial offer to be retrieved or buyer details found. The screens for these have not yet been devised, but it is possible to discuss with producers what they would like to have on these screens. Other question can be asked related to issue like screen layout or indeed whether this screen is needed at all or whether offers should be automatically. Accepted in this way you can find out what offers can be automatically accepted or what else is needed to make a decision. You may then discuss reporting procedures for automatically accepted offers. This discussion will lead on the deliveries soon. One particular issue for discussion is the numbering scheme used for offers and purchases.

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