--%>

Computers playing games

How Computers playing games can be categorized according to different dimensions?

E

Expert

Verified

Computers playing games:

Competing against each other in the form of a game is nothing new. Egyptians and Chinese have archived games which date back to far before the year zero. Games can be categorized according to different dimensions. Three examples are:

(1) the number of players,

(2) whether chance is involved, and

(3) how many information a player has.

With the upcoming of computers human beings were tempted to let the computer play those games. The reason why scientists are interested in research on board games is that the rules of games are mostly exact and well defined which makes it easy to translate them to a program that is suitable for a computer to run (Van den Herik, 1983). The research in board games obtained a huge impulse in 1944 when Von Neumann republished his article about the minimax algorithm (Von Neumann, 1928) together with Morgenstern in the book “Theory of Games and Economic Behavior” (Von Neumann and Morgenstern, 1944). These ideas were picked up by Shannon (1950) and Turing (1953) who tried to let a computer play Chess as intelligently as possible. Since then much research is performed on new methods, on a variety of games (Murray, 1952) and on other problems to make the computer a worthy opponent for the human player (Schaeffer and Van den Herik, 2002). One field in this area of research are the board games which have full information and are played by two persons. Chess is the classical example of this kind of a game and a great deal of effort has been devoted in the past to the construction of a good chess player. The most pregnant success so far in this area was the result when Deep Blue achieved to win against world chess champion Garry Kasparov (Newborn, 1996).

   Related Questions in Basic Statistics

  • Q : Hw An experiment is conducted in which

    An experiment is conducted in which 60 participants each fill out a personality test, but not according to the way they see themselves. Instead, 20 are randomly assigned to fill it out according to the way they think a parent sees them (i.e. how a parent would fill it out to describe the participant

  • Q : Homework help on Human memory & SPSS

    Effect of Scopolamine on Human Memory: A Completely Randomized Three Treamtent Design (N = 28) Scopolamine is a sedative used to induce sle

  • Q : Data Description 1. If the mean number

    1. If the mean number of hours of television watched by teenagers per week is 12 with a standard deviation of 2 hours, what proportion of teenagers watch 16 to 18 hours of TV a week? (Assume a normal distribution.) A. 2.1% B. 4.5% C. 0.3% D. 4.2% 2. The probability of an offender having a s

  • Q : Problem on queuing diagram Draw a 

    Draw a queuing diagram for the systems below and describe them using Kendall’s notation: A) Single CPU system <

  • Q : Probability how can i calculate

    how can i calculate cumulative probabilities of survival

  • Q : Designing a system What are the

    What are the questions that comes into mind when designing a system?

  • Q : FIN512 Entrepreneurial Finance Chapter

      Chapter 6: Discussion Question: #4 p. 223  It is usually easier to forecast sales for a seasoned firm contrast to an early-stage venture because an early-stage venture has limited access to bank credit lines, sho

  • Q : Statistics for Management Assignment

    Q : Networks of queues Networks of queues •

    Networks of queues • Typically, the flow of customers/request through a system may involve a number of different processing nodes.– IP packets through a computer network– Orders through a manufactur

  • Q : Get Solved LP Problems Solve Linear

    Solve Linear Programming Questions A producer manufactures 3 models (I, II and III) of a particular product. He uses 2 raw materials A and B of which 4000 and 6000 units respectively are obtainable. The raw materials per unit of 3