You will code build and execute two programs requiring


You will code, build, and execute two programs requiring decisions. The first program will determine the smaller of two numbers input on the screen. The second program will calculate the shipping charge based on the purchase amount input on the screen.

Learning outcomes:

1. To be able to design program logic using either a flowchart or pseudocode
2. To be able to define and use data types
3. To be able to prompt the user for input
4. To be able to use the assignment statement for calculations
5. To be able to display output to the console in a formatted manner
6. To be able to debug a program of syntax and logic errors

7. To be able to make decisions

D. Deliverables
Section Deliverable Points
Part A Step 7: Program Listing and Output 20

Part B Step 7: Program Listing and Output 25

E. Lab Steps
Preparation:
If you are using the Citrix remote lab, follow the login instructions located in the iLab tab in Course Home.

Locate the Visual Studio 2010 icon and launch the application.

Lab:
Part A: Determine Smallest Number
Step 1: Requirements
Write a program that inputs two numbers and determines which of the two numbers is the smallest. If the numbers are equal, display a message that they are equal.
Sample output from program:
You will be asked to enter two numbers.
The smallest value will be displayed or a message if they are the same.
Please enter a numeric value: 4
Please enter a numeric value: 7
The smallest value is 4
Press any key to continue . . .
AND THEN:
Please enter a numeric value: 7
Please enter a numeric value: 4
The smallest value is 4
Press any key to continue . . .

Step 2: Pseudocode
Using the pseudocode below, write the code that will meet the requirements:
Display description of program
Prompt the user for the first number
Prompt the user for the second number
If first number equals second number
Display the two numbers are equal
Else
If first number is greater than second number
Assign second number to smallest
Else
Assign first number to smallest
End-If
Display smallest number
End-If

Step 3: Create a New Project
Create a new project and name it LAB2A. Write your code using the processing logic in Part A, Step 2

Step 4: Save Program
Save your program by clicking File on the menu bar and then clicking Save Program.cpp, or by clicking the Save button on the toolbar, or Ctrl + S.

Step 5: Build Solution
To compile the program, click Debug and then Build solution (F7). You should receive no error messages. If you see some error messages, check the code above to make sure you didn't key in something wrong. Once you make your corrections to the code, go ahead and click Build >> Build Solution again.

Step 6: Execute the Program
Once you have no syntax errors, to execute or run your program, click Debug on the menu bar, and then click Start Debugging.

Step 7: Capture the Output
1. Capture a screen print of your output. (Do a PRINT SCREEN and paste into an MS Word document.)
2. Copy your code and paste it into the same MS Word document that contains the screen print of your output.
3. Save the Word Document as Lab02A_LastName_FirstInitial.
END OF PART A

Part B: Calculate Shipping Charge

Step 1: Requirements
Write a program that inputs the amount of the purchase and calculates the shipping charge based on the following table:
$0.00 - $250.00: $5.00
$250.01 - $500.00: $8.00
$500.01 - $1,000.00: $10.00
$1,000.01 - $5,000.00: $15.00
over $5,000.00: $20.00
Sample Output from Program:
Enter a purchase amount to find out your shipping charges.
Please enter the amount of your purchase: 234.65
The shipping charge on a purchase of $234.65 is $5.00.
Press any key to continue . . .

Step 2: Pseudocode
Using the pseudocode below, write the code that will meet the requirements.
Display program information
Prompt the user for the sale amount
If sale amount > $5,000.00
shipping is $20.00
Else if sale amount > $1,000.00
shipping is $15.00
Else if sale amount > $500.00
shipping is $10.00
Else if sale amount > $250.00
shipping is $8.00
Else if sale amount > $0.00
shipping is $5.00
Else
shipping is $0.00
End-If
If shipping is $0.00
Display "Error incorrect input"
Else
Display sale amount and shipping charge
End-If

Step 3: Create a New Project
Create a new project and name it LAB2B. Make sure you close your previous program by clicking File >> Close Solution. Write your code using the Processing Logic in Part B Step 2.

Step 4: Save Program
Save your program by clicking File on the menu bar and then clicking Save Program.cpp, or by clicking the Save button on the toolbar, or Ctrl + S.

Step 5: Build Solution
To compile the program, click Debug then Build solution (F7). You should receive no error messages. If you see some error messages, check the code above to make sure you didn't key in something wrong. Once you make your corrections to the code, go ahead and click Build >> Build Solution again.

Step 6: Execute the Program
Once you have no syntax errors, to execute or run your program, click Debug on the menu bar, and then click Start Debugging.

Step 7: Capture the Output
1. Capture a screen print of your output. (Do a PRINT SCREEN and paste into an MS Word document.)
2. Copy your code and paste it into the same MS Word document that contains the screen print of your output.
3. Save the Word Document as Lab02B_LastName_FirstInitial.

Solution Preview :

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Basic Computer Science: You will code build and execute two programs requiring
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A

Anonymous user

2/20/2016 2:25:06 AM

The assignment is basically all about to write a program which inputs two numbers and finds out which of the two numbers is smallest. If the numbers are equivalent then display a message that they are equal. You will code, construct and run two programs requiring decisions. The program will find out the smaller of two numbers input on the screen. Learning outcomes: a) To be capable to design program logic by using either a flowchart or pseudocode. b) To be capable to define and make use of data types. c) To be capable to prompt the user for input. d) To be capable to make use of the assignment statement for computations. e) To be capable to display output to the console in a formatted way. f) To be capable to debug a program of syntax and logic errors. g) To be capable to make decisions. Must provide the screen shot and respective results to comprehend the program better.