The video game satisfaction rating case recall that table


THE VIDEO GAME SATISFACTION RATING CASE Recall that Table 1.7 (page 13) presents the satisfaction rating for the XYZ-Box video game system that have been given by 65 randomly selected purchasers. Figure 2.15 gives the excel output of a histogram of these satisfaction ratings. a) Describe where the satisfaction ratings seem to be concentrated. b) Describe and interpret the shape of the distribution of ratings. c) Write out the eight digit classes used to construct this histogram. d) Construct a cumulative frequency distribution of the satisfaction rating using the histogram classes.

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Operation Management: The video game satisfaction rating case recall that table
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