Select a game that can be mapped by an automata this means


Select a game that can be mapped by an automata. This means the game will have a finite set of states (for whichcertain conditions are true) and an exit condition. The jumping game of Hopscotch is the perfect example where the board is fixed and only the location of the player changes.

Write adescription of the game and define the automata for how a player makes a move. Follow the criteria below for your report.

Include the following in your report:

A brief explanation of the computing concepts to be modeled.
A brief explanation of how the game functions, if the game was created by you.
A brief explanation of the original game on which you have based your assignment, if the game already exists.
A brief explanation of how the game was integrated with the concepts of computing, if the game already exists.
Three scenarios of gameplay including:
The setup of the game
The desired outcome
A sample game for each scenario
Your submission will be evaluated on the following criteria:
The adaptability of the game chosen to the week's topic
The extent to which the game and the computing concepts integrate
The quality of the work submitted by you
The completeness of each week's report

 

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