In a computer game a villain escaping from the hero is


In a computer game, a villain escaping from the hero is programmed to have an acceleration given by ax(t)=(6.00m/s3)t-4.00m/s2.

Part A: If the villain's initial velocity is 3.50 m/s, what is his velocity at 2.00 s?

Part B: If the villain starts at the origin, where is he when his acceleration is 2.00 m/s2?

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Physics: In a computer game a villain escaping from the hero is
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