Example of good use-five technology games


Description: 2 FULL PAGES-DOUBLE SPACE- TIME NEW ROMAN 12 FONT Find a technology game or construct one of your own to use with a lesson plan that you have SUBMITTED BEFORE. (MEMORY MODEL, ROLE PLAY, NON-DIRECTIVE, ATTAINMENT, COOPERATIVE LEARNING) Submit a brief written report which includes a link to your technology game and explains its intended purpose related to a lesson plan you have submitted, how it relates to the lesson a objective, and the evaluation of learning inherent in the game. Rubric: 64: A clear definition is given for each: Three sites are located on YouTube and each is a clear example of good use: Five technology games are clearly shown to be modified for oneés content area:

Professional use of correct spelling and grammar is employed- Submit a brief written report which includes a link to your technology game and explains its intended purpose related to a lesson plan you have submitted such as (concept attainment model, concept development model lesson plan, cooperative learning model, memory model, role play model or non directive teaching model lesson plan) how it relates to the lesson objective, and the evaluation of learning inherent in the game.

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Other Subject: Example of good use-five technology games
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