Design a program that asks the user to enter the amount


Design a program that asks the user to enter the amount that he or she has budgeted for a month. Use labels to list expediencies and text boxes to hold the expense (such as housing, entertainment, fuel, power, misc, etc). A loop should then sum his or her expenses for the month. When the loop finishes, the program should display the amount that the user is over or under budget.

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