Describe how color values at a pixel are calculated


Homework: Summary of a Minimal Ray Tracer

Ray tracing is a technique that has been around for quite a long time. It allows for images to be generated given some mathematical description of objects in the scene, eye placement and viewport definition. As rays are cast through pixels in the image area, math calculations are used to determine which objects are collided with and the resulting color values associated at each pixel location.

A nice walk through on the underlying technique of ray tracing is provided by.

In this homework you should:

• Summarize the ray tracing technique.

• Describe the underlying math equations for a collision between a ray and a sphere.

• Describe how color values at a pixel are calculated.

• Describe how the scene is setup.

• Describe how shadows, reflection, and refraction work in these simulated scenes.

• Additional discussion on the state of the art in ray tracing. Why has it taken so long for ray tracing to take off? What recent innovations has allowed for the expanded use of ray tracing technology? Is real-time ray tracing a thing?

• Provide a ray traced image and describe why this image is better or not than a raster-ized image.

Format your homework according to the give formatting requirements:

• The answer must be using Times New Roman font (size 12), double spaced, and typed, with one-inch margins on all sides.

• The response also includes a cover page containing the student's name, the title of the homework, the course title, and the date. The cover page is not included in the required page length.

• Also include a reference page. The references and Citations should follow APA format. The reference page is not included in the required page length.

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Computer Engineering: Describe how color values at a pixel are calculated
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