Depth sorting method for hidden surface elimination


Q1. Describe the Depth sorting method for the hidden surface elimination. Name the tests which are performed if there is depth overlap?

Q2. To render a polygon, how does Gouraud surface rendering and Phong surface rendering the proceed? Explain in brief. As well describe the problems with the Gouraud Shading.

Q3. Illustrate the two fundamental properties a fractal object has? Define with illustrations the three groups of fractals.

Q4. How do you find out the dimension of an object by using fractal dimension method? Describe giving an illustration.

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Computer Graphics: Depth sorting method for hidden surface elimination
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