Create a method called pterodactyl fly that will make the


The Animals object gallery contains a pterodactyl. The student data files for this book have a world named flapping pterodactyl with a character-level method named flap that will cause the pterodactyl to flap its wings. Do each of the following:

a. Create a method called pterodactyl fly that will make the pterodactyl move forward while flapping its wings, and then create a loop in world.my first method to make the pterodactyl fly away.

b. Add controls to your pterodactyl world so that the user can steer the pterodactyl.

c. Add a user control to point the camera at the pterodactyl when the spacebar is pressed.

d. Modify the world to use an event instead of a loop to make the pterodactyl fly while the world is running. You might need to refer back to Chapter 3, which covers events.

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Basic Computer Science: Create a method called pterodactyl fly that will make the
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