Crafting fair and equitable rules that maximize utility


Question 1: Does Nozick's experience machine challenge to experiential (or mental state) accounts of utility reveal a weakness in conceiving utility this way? Would you volunteer to live in the experience machine?

Question 2: Using a futuristic super-computer, do you think it is possible to craft fair and equitable rules that maximize utility? Put another way, is the challenge simply crafting rules sophisticated enough, or does the goal of maximization necessarily lead to perverse states of affair?

Request for Solution File

Ask an Expert for Answer!!
Other Subject: Crafting fair and equitable rules that maximize utility
Reference No:- TGS03230386

Expected delivery within 24 Hours