Bezier curves with c1-continuity


Question 1:

Give the definition of the cubic Bezier curve.

Question 2:

Derive the conditions essential to make sure that two cubic Bezier curves join with C1-continuity.

Question 3:

Explain, in detail, an algorithm for drawing a cubic Bezier curve to a given tolerance by using straight lines. You might suppose that you already have an algorithm for drawing a straight line.

Question 4:

Describe why and how homogeneous co-ordinates are employed in computer graphics.

a) Explain, in outline, each of the z-buffer, BSP tree and painter's algorithm techniques for rendering a set of 3D polygons.

b) Compare and contrast the three methods.

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Computer Graphics: Bezier curves with c1-continuity
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