Anbspa living cell dies of overcrowding in the next


DO IN C++

Write a program to implement the simulation of life as described in Scientific American by Martin Gardner. The program will be implemented on a two dimensional surface of size 60 by 60 visible elements. The rules of the simulation are as follows:

1) An initial set of cells are marked as "alive" by the user. This is generation 0. Yourprogram will ask the user to input a set of row and column values to let the user determine which cells are "alive". Display this generation.

2) Cells change for each succeeding generation by the following rules:

a. A living cell dies of overcrowding in the next generation if it currently has 4 or more living neighbors.

b. A living cell dies of loneliness in the next generation if it currently has only 0 or 1 living neighbors.

c. An empty cell becomes a "birth" cell (becomes alive) in the next generation if it has exactly 3 living neighbors.

d. All other cells remain unchanged.

3) The new generation becomes the current generation and is displayed.

4) After displaying each new generation, ask the user if they wish to continue to the next generation or stop at this point.

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Basic Computer Science: Anbspa living cell dies of overcrowding in the next
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