2d transform editor write a program that lets you


Question: 2D transform editor Write a program that lets you interactively create a set of rectangles and then modify their "pose" (2D transform). You should implement the following steps:

1. Open an empty window ("canvas").

2. Shift drag (rubber-band) to create a new rectangle.

3. Select the deformation mode (motion model): translation, rigid, similarity, affine, or perspective.

4. Drag any corner of the outline to change its transformation. This exercise should be built on a set of pixel coordinate and transformation classes, either implemented by yourself or from a software library. Persistence of the created representation (save and load) should also be supported (for each rectangle, save its transformation).

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Basic Computer Science: 2d transform editor write a program that lets you
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