• Q : Explain Polling...
    4/3/2013 7:22:00 AM :

    Polling: It is the process of repeatedly testing until a situation becomes true. Polling can be incompetent when the time between tests is little compared with the time it will take for the condition

  • Q : Define the term Pixel...
    4/3/2013 7:21:00 AM :

    Define the term Pixel: It is a `picture element' - usually a colored dot on a screen.

  • Q : What is a Pipe...
    4/3/2013 7:20:00 AM :

    Pipe: It is a linkage between the two program components. One component responds as a source of data, and writes into the pipe. The second components act as a receiver (that is, sink) for the data and

  • Q : Define the term Peripheral devices...
    4/3/2013 7:18:00 AM :

    Define the term Peripheral devices: It is the devices attached to a computer, like disk drives, printers, mice, and so forth.

  • Q : Define Peer...
    4/3/2013 7:17:00 AM :

    Peer: It is a term employed of the Abstract Windowing Toolkit (AWT) to refer to the underlying classes which give the platform-specific implementation of the component classes.

  • Q : What is Pattern...
    4/3/2013 7:15:00 AM :

    Pattern: It is a recurring theme in class usage or design. Interfaces like Iterator encapsulate a pattern of admission to the items in a collection, whereas freeing the client from the requirement to

  • Q : What is Parsing...
    4/3/2013 7:14:00 AM :

    Parsing: Generally applied to the action of a compiler in examining a program source file for syntax errors. This is too employed more broadly to mean the analysis of the structure of input.

  • Q : Explain Parallel programming...
    4/3/2013 7:13:00 AM :

    Parallel programming: It is a style of programming in which statements are not essentially executed in an ordered series but in parallel. The parallel programming languages make it simpler to produce

  • Q : Explain Package declaration...
    4/3/2013 7:11:00 AM :

    Package declaration: It is a declaration employed to name a package. This should be the first item in the source file, preceding any import statements. For example,     package java.la

  • Q : Define Package...
    4/3/2013 7:10:00 AM :

    Package: The named grouping of classes and interfaces which gives a package namespace. Classes, interfaces and class members devoid of an explicit public, protected or private access modifier {access!

  • Q : Describe Overriding for restriction...
    4/3/2013 7:06:00 AM :

    Overriding for restriction: It is a form of method overriding in which the sub-class version of a method calls the super-class version first of all and then employs or manipulates the outcome or conse

  • Q : What is an Overriding for chaining...
    4/3/2013 7:05:00 AM :

    Overriding for chaining: It is a form of method overriding in which the sub-class version of a method verifies to see whether it can react to the message on its own and just calls the super-class vers

  • Q : What is an Overriding for breadth...
    4/3/2013 7:04:00 AM :

    Overriding for breadth: It is a form of method overriding in which the sub-class version of a technique implements its own behavior within the context of attributes and behavior of the sub-class and t

  • Q : Define Out of scope...
    4/3/2013 7:03:00 AM :

    Out of scope: It is a variable is in scope as long as the program's flow of control is in the variable's defining block. Or else, this is out of scope.

  • Q : Explain Out-of-bounds value...
    4/3/2013 7:01:00 AM :

    Out-of-bounds value: It is a redundant value employed to point out that a different action from the norm is needed at some point. The read technique of InputStream returns -1 to point out that the end

  • Q : What is an Operator...
    4/3/2013 7:00:00 AM :

    Operator: It is a symbol, like -, = or ?: taking one, two or three operands and yielding an outcome. The operators are employed in both arithmetic and Boolean expressions.

  • Q : Explain Operating system...
    4/3/2013 6:59:00 AM :

    Operating system: The operating system permits a computer's hardware devices to be accessed by the programs. For example, it permits data to be managed on a computer's disks in the form of a file syst

  • Q : What is an Operand...
    4/3/2013 6:58:00 AM :

    Operand: An operand is an argument of the operator. Expressions comprise combinations of operands and operators. The value of an expression is determined by exerting the operation stated by each and e

  • Q : What is Octal character constant...
    4/3/2013 6:57:00 AM :

    Octal character constant: It is a character constant in the form of \ddd, where each d is an octal digit. This might be employed for characters with a Unicode value in the range of 0 to 255.

  • Q : Define Octal...
    4/3/2013 6:55:00 AM :

    Octal: Number representation of octal is base 8. In base 8, simply the digits 0 to 7 are employed. Digit positions symbolize successive powers of 8.

  • Q : Define Object serialization...
    4/3/2013 6:54:00 AM :

    Object serialization: The writing of an object's contents in such a manner that its state can be restored, either at a later time, or in a different procedure. This can be employed to store objects be

  • Q : Explain Object reference...
    4/3/2013 6:53:00 AM :

    Object reference: It is a reference to an object. Languages other than Java employ terms like pointer or address or. It is significant to keep the difference clear between an object and its reference.

  • Q : Define Object-oriented language...
    4/3/2013 6:51:00 AM :

    Object-oriented language: Programming languages like Java and C++ which permit the solution to a trouble to be stated in terms of objects that belong to the classes.

  • Q : What is an Object construction...
    4/3/2013 6:50:00 AM :

    Object construction: The creation of an object, generally through the new operator. Whenever an object is formed, a suitable constructor from its class is summoned.

  • Q : What is an Object...
    4/3/2013 6:49:00 AM :

    Object: It is an instance of a particular class. In common, any number of objects might be constructed from a class definition. The class to which an object belongs states the common characteristics o

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