What is view distance
What is view distance?
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The view plane normal vector is a directed line segment from the view plane to the view reference point. The length of this directed line segment is referred to as view distance.
Describe the Depth Buffer technique in short? Also describe its features?
Describe briefly the term sweep representation.
Illustrate the term soft fill? Also briefly describe kerned character?
Describe the advantages and disadvantages of the DVST.
Illustrate the difference between bitBlt and pixBlt?
What are the two fields of the Buffer Method? Explain briefly?
Distinguish between the term animation and graphics?
What is an outline font and attribute parameter?
Explain the different types of 2D Transformation
What do you understand by GUI? Describe in detail
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