Illustrate the term graphic primitives
Illustrate the term graphic primitives?
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Graphic primitives are the primary graphic objects that can be united in any number and manner to produce a new image or object.
Demonstrate in brief the term Specular Reflection.
Explain about Joysticks.
Illustrate the term point clipping?
In Buffer Method describe the data includes for each and every surface in the linked list?
Explain the key frame systems in short.
Illustrate advantages of DVST over CRT? Also list some disadvantages of DVST?
Explain clipping? Also describe the term covering or exterior clipping?
Describe the De Casteljeau algorithm.
Explain the meaning of the parabolic splines?
Define bundled attributes?
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