Fundamental of geometric transformations
Briefly explain the fundamental of geometric transformations?
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The fundamental of geometric transformations are as:
1) Translation2) Rotation 3) Scaling4) Shearing
Differentiate between interpolation spline and approximation spline?
Distinguish between impact and non-impact printers?
Describe the sweep representation in brief.
Write down a short note on the demerits of z-buffer technique?
Write a short note on the term vector scan Display?
Define the term Polygon mesh?
Briefly illustrate the term Image scanners? Write down its key features.
Write down the difference between the impact and non-impact printers?
Write the differences between the differential scaling and the uniform scaling?
Explain clipping? Also describe the term covering or exterior clipping?
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