Hidden surface removal algorithms and Phong shading
Briefly discuss the concept of Hidden surface removal algorithms and Phong shading?
Expert
i) Hidden surface removal algorithm:
Is the most complete and most versatile technique for display of objects in a realistic fashion. The concept is basically to get one ray at a tune, emanatmg form the viewer’s eye (or in perspective projection) and reaching out to each pixel in the view port, employing the laws of optics.
ii) Phong shading:
Is normal vectors are interpolated and then illumination model is applied to each and surface, for rendering a polygon surface.
Explain the term Bezier Basis Function?
What do you understand by the term projection? Briefly illustrate it.
What is meant by the term run length encoding?
Describe briefly the term Visualization?
Illustrate the term cell array and type face?
Briefly illustrate the term view reference point?
What is view distance?
What is computer graphics realism?
Illustrate quality of Inkjet printers?
Describe the term clipping?
18,76,764
1947785 Asked
3,689
Active Tutors
1415727
Questions Answered
Start Excelling in your courses, Ask an Expert and get answers for your homework and assignments!!