--%>

Computers playing games

How Computers playing games can be categorized according to different dimensions?

E

Expert

Verified

Computers playing games:

Competing against each other in the form of a game is nothing new. Egyptians and Chinese have archived games which date back to far before the year zero. Games can be categorized according to different dimensions. Three examples are:

(1) the number of players,

(2) whether chance is involved, and

(3) how many information a player has.

With the upcoming of computers human beings were tempted to let the computer play those games. The reason why scientists are interested in research on board games is that the rules of games are mostly exact and well defined which makes it easy to translate them to a program that is suitable for a computer to run (Van den Herik, 1983). The research in board games obtained a huge impulse in 1944 when Von Neumann republished his article about the minimax algorithm (Von Neumann, 1928) together with Morgenstern in the book “Theory of Games and Economic Behavior” (Von Neumann and Morgenstern, 1944). These ideas were picked up by Shannon (1950) and Turing (1953) who tried to let a computer play Chess as intelligently as possible. Since then much research is performed on new methods, on a variety of games (Murray, 1952) and on other problems to make the computer a worthy opponent for the human player (Schaeffer and Van den Herik, 2002). One field in this area of research are the board games which have full information and are played by two persons. Chess is the classical example of this kind of a game and a great deal of effort has been devoted in the past to the construction of a good chess player. The most pregnant success so far in this area was the result when Deep Blue achieved to win against world chess champion Garry Kasparov (Newborn, 1996).

   Related Questions in Basic Statistics

  • Q : Model Checking Approach Model Checking

    Model Checking Approach: • Specify program model and exhaustively evaluate that model against a speci?cation        –Check that properties hold   

  • Q : Variance and standard error A hospital

    A hospital treated 412 skin cancer patients over a year. Of these, 197 were female. Give the point estimate of the proportion of females seeking treatment for skin cancer. Give estimates of the

  • Q : Quantities in a queuing system

    Quantities in a queuing system: A: Count of

  • Q : Explain Queuing theory Queuing theory :

    Queuing theory: • Queuing theory deals with the analysis of lines where customers wait to receive a service:

    Q : Point of estimate standing data se to

    standing data se to develop a point of estimate

  • Q : State the hypotheses At Western

    At Western University the historical mean of scholarship examination score for freshman applications is 900. Population standard deviation is assumed to be known as 180. Each year, the assistant dean uses a sample of applications to determine whether the mean ex

  • Q : Networks of queues Networks of queues •

    Networks of queues • Typically, the flow of customers/request through a system may involve a number of different processing nodes.– IP packets through a computer network– Orders through a manufactur

  • Q : Data Description 1. If the mean number

    1. If the mean number of hours of television watched by teenagers per week is 12 with a standard deviation of 2 hours, what proportion of teenagers watch 16 to 18 hours of TV a week? (Assume a normal distribution.) A. 2.1% B. 4.5% C. 0.3% D. 4.2% 2. The probability of an offender having a s

  • Q : Define Utilization Law Utilization Law

    Utilization Law: • ρk = XK . SK = X . DK • Utilization of a resource is the fraction

  • Q : Problem on queuing diagram Draw a 

    Draw a queuing diagram for the systems below and describe them using Kendall’s notation: A) Single CPU system <