--%>

Computers playing games

How Computers playing games can be categorized according to different dimensions?

E

Expert

Verified

Computers playing games:

Competing against each other in the form of a game is nothing new. Egyptians and Chinese have archived games which date back to far before the year zero. Games can be categorized according to different dimensions. Three examples are:

(1) the number of players,

(2) whether chance is involved, and

(3) how many information a player has.

With the upcoming of computers human beings were tempted to let the computer play those games. The reason why scientists are interested in research on board games is that the rules of games are mostly exact and well defined which makes it easy to translate them to a program that is suitable for a computer to run (Van den Herik, 1983). The research in board games obtained a huge impulse in 1944 when Von Neumann republished his article about the minimax algorithm (Von Neumann, 1928) together with Morgenstern in the book “Theory of Games and Economic Behavior” (Von Neumann and Morgenstern, 1944). These ideas were picked up by Shannon (1950) and Turing (1953) who tried to let a computer play Chess as intelligently as possible. Since then much research is performed on new methods, on a variety of games (Murray, 1952) and on other problems to make the computer a worthy opponent for the human player (Schaeffer and Van den Herik, 2002). One field in this area of research are the board games which have full information and are played by two persons. Chess is the classical example of this kind of a game and a great deal of effort has been devoted in the past to the construction of a good chess player. The most pregnant success so far in this area was the result when Deep Blue achieved to win against world chess champion Garry Kasparov (Newborn, 1996).

   Related Questions in Basic Statistics

  • Q : Explain Service times Service times: A)

    Service times:A) In most cases, servicing a request takes a “short” time, but in a few occasions requests take much longer.B) The probability of completing a service request by time t, is independent of how much tim

  • Q : MANOVA and Reflection Activity

    Activity 10:   MANOVA and Reflection   4Comparison of Multiple Outcome Variables This activity introduces you to a very common technique - MANOVA. MANOVA is simply an extension of an ANOV

  • Q : Cumulative Frequency and Relative

    Explain differences between Cumulative Frequency and Relative Frequency?

  • Q : Data Description 1. If the mean number

    1. If the mean number of hours of television watched by teenagers per week is 12 with a standard deviation of 2 hours, what proportion of teenagers watch 16 to 18 hours of TV a week? (Assume a normal distribution.) A. 2.1% B. 4.5% C. 0.3% D. 4.2% 2. The probability of an offender having a s

  • Q : What is Forced Flow Law Forced Flow Law

    Forced Flow Law: • The forced flow law captures the relationship between the various components in the system. It states that the throughputs or flows, in all parts of a system must be proportional t

  • Q : Computing Average revenue using

    Can anyone help me in the illustrated problem? The airport branch of a car rental company maintains a fleet of 50 SUVs. The inter-arrival time between the requests for an SUV is 2.4 hrs, on an average, with a standard deviation of 2.4 hrs. There is no indication of a

  • Q : Stats The College Board SAT college

    The College Board SAT college entrance exam consists of three parts: math, writing and critical reading (The World Almanac 2012). Sample data showing the math and writing scores for a sample of twelve students who took the SAT follow. http://west.cengagenow.com/ilrn/books/assb12h/images/webfiles/

  • Q : Define SPIN simulation modes SPIN: •

    SPIN: • SPIN generates C program that is the model checker – The pan verifier • Process Analyzer – Run the pan executable to do the model check

  • Q : Sample Questions in Graphical Solution

    Solved problems in Graphical Solution Procedure, sample assignments and homework Questions: Minimize Z = 10x1 + 4x2 Subject to

  • Q : Networks of queues Networks of queues •

    Networks of queues • Typically, the flow of customers/request through a system may involve a number of different processing nodes.– IP packets through a computer network– Orders through a manufactur