What are some positive and valuable uses of electronic games


Assignment

Answer all the questions with a minimum of 400 words.

Supports main ideas with substantial, relevant, & accurate evidence.

Think about what type of content is appropriate or not in games. Many people are concerned especially about 1) violence and 2) representation of women or misogyny.

For some examples of violence in games, please watch the 5 minute TRAILER from the documentary "Game Over: Gender, Race, and Violence in Video Games".

For some examples of the representation of women in games, watch 10 minutes or so of this clip from Anita Sarkeesian:

Youtube Video: "Women as Background Decoration: Part 1 - Tropes vs Women in Video Games"

1. What kinds of content - if any - should not be in electronic games? (You may want to consider misogyny, violence, and advertisements in games).

2. Are you concerned about certain kinds of gaming content that children might see?

3. What are some positive and valuable uses of electronic games?

Format your assignment according to the following formatting requirements:

1. The answer should be typed, double spaced, using Times New Roman font (size 12), with one-inch margins on all sides.

2. The response also include a cover page containing the title of the assignment, the student's name, the course title, and the date. The cover page is not included in the required page length.

3. Also Include a reference page. The Citations and references should follow APA format. The reference page is not included in the required page length.

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