Your game has gone out for testing and the unanimous


Assignment -

Your game has gone out for testing and the unanimous response from testers was that the turn-taking was frustrating. The testers have suggested the following alternative model for turn-taking:

  • A player can make a move up to once every two seconds. Once the player moves, their colour changes to a different hue to indicate they are stuck.
  • In the following two seconds, all the other characters make their moves "in parallel". Characters still have a variable number of moves, those moves are made in the time available (i.e. faster if there are more moves to be made).
  • One that two seconds is up, the player is able to move again and their colour changes back to normal.
  • The game waits for the player to make their move.

Of course, nothing really runs in parallel in a computer, you will need to use multithreading of some variety to make this work. How hard this is to implement will depend almost entirely on the design you choose so we recommend you spend a significant amount of time investigating possible designs. For this reason, 35% of the marks available are set aside for the quality of your discussion. Note, bad designs with good discussions will still get high marks, full marks are reserved for those who discuss not only their actual solution but at least one other possible design as well.

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Computer Engineering: Your game has gone out for testing and the unanimous
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