What is static property what is the difference between


Question 1: You are given a class below.

class Student{

public:
string name;
int age;

void introduce()
{
cout << "Hello, my name is " << name << ", and I am " << age << "years old" << endl;
}
};

Create a constructor to initialize both name and age;
Create an object whose name and age are "Li Wang", 33, respectively, and use pointer points to that object.
Change the age of the object to 34 by using pointer.
Call the function introduce() by using pointer.

Question 2:

What is static property? What is the difference between static property and non-static property?

Question 3: You are given a class below, create an accessor and mutator function for field age.

class Student
{
private:
int age;
public:
string name;

}

Forms are one way to make it possible for a user to interact with a Web page. What specific design elements can be used to make a form easier to use? In addition to making our forms easy to use, we need to consider user privacy and the use of data. Do some Web research on privacy and collecting user data, and post a summary of the research along with the link to the articles. What are some of the issues that you believe you need to take into account for collecting user data via forms?

Understanding the common functionalities and differences between client-side and server-side scripting is important when developing interactive sites. What functionality is similar for client-side and server-side scripting? What are the differences? When and why should you use client-side versus server-side scripting?

Can we ever have two base classes and each of those base classes have a sub class in a project?

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