what is object oriented programming explain with


What is Object Oriented Programming explain with an example?

In Java everything is an object or a class (or a piece of one or a collection of various).
Objects send messages to each other through calling methods.
Instance techniques belong to a particular object.
Static techniques belong to a particular class.

Example 1: The Car Class

Suppose you required writing a traffic simulation program in which watches cars going past an intersection. Each car has a speed, a maximum speed, and a license plate in which uniquely identifies it. In traditional programming languages you'd have two floating point and one string variable for each car. With a class you combine these within one thing like this.
class Car {

String licensePlate; // e.g. "New York 543 A23"
double speed; // in kilometers per hour
double maxSpeed; // in kilometers per hour

}
These variables (licensePlate, speed and maxSpeed) are called the member variables, instance variables, or fields of the class.
Fields tell you what a class is and what its properties are.

An object is a specific instance of a class along with particular values (possibly mutable) for the fields. Although a class is a general blueprint for objects, an instance is a particular object.

Remember the use of comments to specify the units. That's significant. A unit confusion between pounds and newtons led to the loss of NASA's $94 million Mars Climate Orbiter. (Believe it or not that's a cheap mission by NASA standards. If you're rich enough in which you don't have to worry about losing $94 million worth of work, you don't have to put comments in your source code. Everybody else has to use comments.)

How would you write an Angle class?

Request for Solution File

Ask an Expert for Answer!!
JAVA Programming: what is object oriented programming explain with
Reference No:- TGS0284478

Expected delivery within 24 Hours