project descriptioni require a custom texture


Project Description:

I require a custom texture painting plug-in for the latest version of Unity 3D. The project can have features that are common in Photoshop and Mari for painting 3D assets. The plug-in may also alter the attached UV map. I would prefer the project is written in C# because I have a basic understanding of that language.

Details regarding my project:

The plug-in is prepared to paint 3D Modesls inside the Unity 3D Editor. The plug-in can paint 3D models in the scene viewer and save any painted textures to the existing models texture map. I would imagine this is accomplished through some sort of raycast system.

Features:

-A brush that can be resized

-A typical color pallet with hue, saturation, and value adjusters

-An eraser that can be resized as well

-The ability to change the current brushes opacity

-Custom brushes, if it could import photoshop brush sets that would be perfect

-A color filler such as the bucket in paint

-Layer system such as photoshop

-An option to paint a selected texture on the 3D model.

Skills required are C# Programming, Unity 3D, Game Design

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