Give appropriate accessor methods for the attributes you


Question: Suppose we want to implement a drawing program that creates various shapes using keyboard characters. Implement an abstract base dass Draw-ableShape that knows the center (two integer values) and the color (a string) of the object. Give appropriate accessor methods for the attributes. You should also have a mutator method that moves the object by a given amount.

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Basic Computer Science: Give appropriate accessor methods for the attributes you
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