Easy-to-use gui


Modify your Java application so that it is an easy-to-use GUI application where all of the interaction is performed on one screen. You will now take the individual components and translate them to a single interactive GUI interface using the following GUI components, container, the event listeners, and event subclasses to enhance your application as a more GUI-appropriate interface:

GUI components

Container

Event listeners

Event subclasses (at least 3-4 utilized)

ActionEvent

ItemEvent

FocusEvent

KeyEvent

MouseEvent

WindowEvent

ActionPerformed Method

Part 2

For this assignment, you are being asked to make sure you are exception handling by verifying that all of the customer-entered information is valid before the order is submitted to ensure order accuracy.

The customer information that the customer must now enter that should be validated includes the following:

Entered user name (must fill in a name)

Entered at least one sub to order

Selected all three attributes for sub (such as bread type, sub type, and sub size)

Entered delivery address that includes street, city, state, and zip code

Entered telephone number xxx-xxx-xxxx

In this assignment, you are adding in error handling to make sure the customer is filling in all of the required information.

To accomplish this task, you will be utilizing the following Java classes:

Methods in the character class and StringBuilder class to validate and manipulate characters in a string

Try... Catch for the exception handling of all input fields

Deliverable

The following are the Unit 4 Individual Project deliverables:

Update the title page for the Design Document with the project name (Unit 4 IP) and the date.

Add the following section header: Phase 4 Revised Application Screenshots.

Add screenshots of each distinct screen from your running application.

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Anonymous user

5/24/2016 5:37:40 AM

Modify your Java application in such a way that it is an easy-to-use GUI application where all of the interaction is carried out on one screen. You will now take the individual components and interpret them to a single interactive GUI interface employing the given GUI components, container, the event listeners and event subclasses to improve your application as a more GUI-suitable interface: • GUI components • Container • Event listeners • Event subclasses (at a minimum of 3 to 4 utilized) • ActionEvent • ItemEvent • FocusEvent • KeyEvent • MouseEvent • WindowEvent • ActionPerformed Method