Develop draw-and-clear-rectangle which draws a rectangle


Adapt the function move-picture from exercise 10.3.6 to use the structure-mutating functions from exercise 41.4.1.
Turn the functions translate-circle and translate-rectangle of exercises 6.6.2 and 6.6.8, respectively, into structure-mutating functions. Adapt move-circle from section 6.6 and move-rectangle from exercise 6.6.12 so that they use these new functions.

Exercises 6.6.2

Use fun1or-circle to develop draw-a-circle. The function consumes a circle structure and draws the corresponding circle on the screen. Use (start 300 300) to create the canvas before testing the function.

Exercise 6.6.12

Here is the move-rectangle function:

1868_90ab5537-e75c-4053-b1e6-5188b1619085.png

It draws and clears a rectangle circle on the canvas and then produces a translated version.

Develop draw-and-clear-rectangle, which draws a rectangle, sleeps for a while, and then clears the rectangle. Finally, create a rectangle and use the functions of this exercise set to move it four times.

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Basic Computer Science: Develop draw-and-clear-rectangle which draws a rectangle
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