Develop a program to implement the scan-line algorithm for


Problem

1. Implement the A-buffer algorithm to display a scene containing both opaque and transparent surfaces. As an optional feature, you algorithm may be extended to include antialiasing.

2. Develop a program to implement the scan-line algorithm for displaying the visible surfaces of a given polyhedron. Use polygon and edge tables to store the definition of the object, and use coherence techniques to evaluate points along and between scan lines.

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Computer Engineering: Develop a program to implement the scan-line algorithm for
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