Design and implement your own simple class to represent any


Design and implement your own simple class to represent any household item of your choices (toaster, fan, and hair dryer, piano....) Your class should have a constructor, one additional method and at least one member variable (e.g. Boolean is on to turn the item on or off). Be sure your demonstrate your class works properly by constructing an instance of it band calling your method.

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JAVA Programming: Design and implement your own simple class to represent any
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