Design a class named preferred customer which is derived


Problem

Preferred Customer Class

A retail store has a preferred customer plan where customers can earn discounts on all their purchases. The amount of a customer's discount is determined by the amount of the customer's cumulative purchases in the store as follows:

• When a preferred customer spends $500, he or she gets a 5 percent discount on all future purchases. • When a preferred customer spends $1,000, he or she gets a 6 percent discount on all future purchases.

• When a preferred customer spends $1,500, he or she gets a 7 percent discount on all future purchases.

• When a preferred customer spends $2,000 or more, he or she gets a 10 percent discount on all future purchases.

Design a class named Preferred Customer, which is derived from the Customer class you created in Programming Exercise 4. The Preferred Customer class should have properties for the amount of the customer's purchases and the customer's discount level. Demonstrate the class in a simple application.

Exercise 4

Person and Customer Classes

Design a class named Person with properties for holding a person's name, address, and telephone number. Next, design a class named Customer, which is derived from the Person class. The Customer class should have a property for a customer number and a Boolean property indicating whether the customer wishes to be on a mailing list. Demonstrate an object of the Customer class in a simple application.

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Computer Engineering: Design a class named preferred customer which is derived
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