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Create an application that displays a menu of three items in a restaurant as follows:
Create a Java program that allows a user to enter three words, and displays the appropriate three-letter acronym (constructed from the input)
Create a class named Pizza. Data fields include a String of toppings (pepperoni, sausage, cheese, onions etc.) an integer for diameter in inches
Create an application named Numbers whose main () method holds two interger variables.
The Curl Up and Dye Salon offers a variety of salon services for its customers. Jane Fields, the owner, has contracted to have you write a program
Java class named "Topology" that includes methods "NearestNeighbor" and "RandomNeighbor".
Write a Java program that translates a number into the closest letter grade. For example, the number 2.8 (which might have been the average of several grades)
Create a Java program that translates a letter grade into a number grade. Letter grades are A B C D F, possibly followed by + or -.
Create a Java program that prints all real solutions to the quadratic equation ax^2 + bx + c = 0. Read in a, b, c and use the quadratic formula.
The number closest from the average is the number From the list closest to the average. Also, your test plan would be very incomplete as I was asking for 6 test
Write a graphical application that displays a checkerboard with 64 squares, alternating white and black.
Write the program in Java (with a graphical user interface) and have it calculate and display the mortgage payment amount from user input of the amount
Write a Java program that reads in 10 integers and displays the biggest and second biggest number from them.
Implement a class Line with four constructors, corresponding to the four cases above. Implement methods
Create an abstract class called Aqualife.
Use a simple integer loop and branching statements to play a fictitious game of foo bar baz. Create a program that loops from 1-50 and prints each value
Access the below CustomerM.java file. Write the class file that is needed to be run with this code, that is, write the class file that is implied
Create a Java program that manipulates at least two objects instantiated from the Dog class. Your class must include at least five private attributes
A retailer would like a calculator to indicate sale prices when he marks items down at various percentages.
Encapsulate this class ( set vars to private.) Provide getmethods and setmethods for each variable
Create a Building class and two subclasses, House, and School. The Building class contains fields for square footage and stories.
Create a program using the following classes : Course, Section, Instructor, Students, and optional CourseRoster, and GradeBook.
Enhance the ButtonViewer program so that it prints the time at which the button was clicked.
Add a class FillInQuestion to the question hierarchy of How To 10.1. An object of this class is constructed with a string that contains the answer
Provide a Java class named "Input" containing the method "readInt" (prototype given below) that displays the prompt string, reads an integer