What is Behavior
Behavior: It is the methods of a class which implement its behavior. A particular object's behavior is a mixture of the method definitions of its class and the present state of the object.
Write down some of the steps comprised in designing programming?
Illustrate the difference between persistent and non-persistent objects in the programming?
Java 2 SDK: It is a particular implementation of the abstract functionality explained in Sun's specification of Java 2 Platform.
VeriSoft (Godefroid, 2005) is a model checker for C and C++; other languages can be used, but components in other languages are treated as black boxes. VeriSoft has been used to find defects in very large telecommunications programs (Chandra, Godefroi
Define the way to threads own the mutex?
Non-modal: In this a dialog is non-modal when its parent application is not blocked from additional activity whereas the dialog is being revealed.
Define the term Scheduler: The portion of the Java Virtual Machine (abbreviated as JVM) which is responsible for managing the threads.
State the term non-XML resources?
Abstract class: It is a class with the abstract reserved word in its header. The Abstract classes are differentiated by the fact that you might not directly construct objects from them employing the new operator. The abstract class might have zero (0)
Accessor method: A technique specifically designed to offer access to a private attribute of a class. By convention, we name accessors with a get prefix followed by the name of the attribute being accessed. For example, the accessor for an attribute n
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