What is Behavior
Behavior: It is the methods of a class which implement its behavior. A particular object's behavior is a mixture of the method definitions of its class and the present state of the object.
Switch statement: It is a selection statement in which the value of an arithmetic expression {expression!arithmetic} is compared for the match alongside different case labels. When no match is found, the optional default label is chosen For example:
Explain Downcast with example: It is a cast towards an object's dynamic kind - that is, `down' the inheritance hierarchy. For illustration: // Downcast from Object to String
What real-life experience have you gained along with Software Quality Assurance as well as Software Quality Control?
Explain the computer thread.
Continue statement: A statement which might only be employed within the body of a loop. In case of a while loop or do loop, control passes instantly to the loop's terminating test. In case of a for loop, the control passes to the post-body update expr
What is Class method: It is a synonym for the static method.
Explain the relationship between XHTML and HTTP?
Define the term Marking interface: It is an interface with no methods.
Pop-up menu: A menu of actions which is generally not visible on the screen till a mouse button is clicked. The Popup menus assist to keep a user interface from becoming cluttered.
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