What is Behavior
Behavior: It is the methods of a class which implement its behavior. A particular object's behavior is a mixture of the method definitions of its class and the present state of the object.
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Thread starvation: It is a condition which applies to a thread which is prevented from running by other threads which do not yield or turn into blocked.
1. Suppose we have a class A which has a constructor that takes a single integer. (a) After the following statements have been executed, how many A objects will exist
Illustrate the difference between the choice and list?
Return statement: It is a statement employed to terminate the execution of the method. The method with void return type might only have return statements of the form as: return;
Define the term Sound card: It is a hardware device employed to turn digital data into sound.
Explain the term QTP Environment?
Use Finite-State Space Abstractions: In order to successfully apply explicit-state model checking, defects must be detectable in a sufficiently small state space. This can be achieved either by means of heuristics that constrain the way the state spac
What are the applications of testing life cycle?
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