--%>

Reads and writes functions

To accumulate or recover data in binary form, the member functions write () or read () can be utilized. Unlike put () and get (), the write () and read () functions access data in binary arrangement. In binary format, the data representation in the system and in the file is similar. The number of bytes required to represent an integer in text from is proportional to its magnitude, where as in binary form the size is always fixed irrespective to its magnitude. Thus the binary form is more accurate, and provides faster access to the file because no conversion is required while performing read or writes. The read () and write () functions have the subsequent syntax: -

In file. Read ((char *) & variable, size of (variable));

Out file. Write ((char *) & variable, size of (variable));

The first parameter is a pointer to a memory location at which the data retrieved from the file is to be stored in case of read () and address at which data is to be written when retrieved from a file in case of write (). The second parameter indicates the number of bytes to be transferred and the programme give below illustrates the certain and manipulation of binary files.

Use of write and read member of file steams:

# include < f stream. h >

   Void main ()

{

Int num 1 = 530;

Float num 2 = 1050.25;

// open file in write binary mode, write integer and close.

Of stream out _ file (num. Binary", ios : : binary);

 Out _ file. Write ((char *) & num 1, size of (num 1));

 Out _ file. Write ((char *) & num 2, size of (num 2));

Out _ file. Close ();

If stream in _ file ("number. Binary", ios : : binary);

In _ file. Read ((char *) & num 1, size of Int));

In _ file. Read ((char *) & num 1, size of (num 2));

  Cout << num 1 << " " << num 2 << end 1;

In _ file . close ();

}

   Related Questions in Programming Languages

  • Q : Questions on java class Array 1.

    1. Suppose we have a class A which has a constructor that takes a single integer. (a) After the following statements have been executed, how many A objects will exist

  • Q : What is an Instance variable Instance

    Instance variable: It is a non-static field of a class. Each and every individual object of a class has its own copy of this field. This is in contrary to a class variable that is shared by all instances of class. Instance variables are employed to mo

  • Q : Function of STR and LPSTR Explain what

     Explain what is the function of STR and LPSTR?

  • Q : Explain Look-and-feel Look-and-feel :

    Look-and-feel: The visual impression and interaction style given by a user interface. This is mainly the responsibility of the window manager (that is, in collaboration with the fundamental operating system) running on a specific computer. This refers

  • Q : Function overloading in C plus Function

    Function overloading in C++: The function name containing numerous definitions which are differentiable by the number or kinds of their arguments is termed as function overloading.

  • Q : Transport for XML Web Services What is

    What is the transport for XML Web Services? How can end-to-end security be provided for this transport?

  • Q : Define the term XSL-FO Define the term

    Define the term XSL-FO. Answr: A sub-element of XSL used for explaining font sizes, how information flows from one page to other and page layouts.

  • Q : Difference between the choice and list

    Illustrate the difference between the choice and list?

  • Q : Swapping system What action of the

    What action of the swapping system does in case it identifies the illegal page for the swapping?

  • Q : Define Aliases Aliases : It is a

    Aliases: It is a multiple references to a single object. Messages might be sent to the object through any of its aliases. The resultant state modifications will be detectable by all.