Manipulating the kernel objects
How the handle useful in manipulating the kernel objects?
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Whenever you call a function which accepts a kernel object handle like an argument, you pass the value returned through one of the Create* functions. Internally, the function looks into your process’s handle table to obtain the address of the kernel object you desire to manipulate and then manipulates the object’s data structure in a well-defined manner.
Thread Preference Heuristic: This is similar to the thread interleaving heuristic mentioned above except that it focuses on a few threads that may be suspected to harbor an error. To do this, it relies on the knowledge of what parts of the system are
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The problem with the simple sorts Selection, Insertion, and Bubble sort is that they only compare and swap adjacent elements. Theorem 1. Any algorithm the sorts an n-element list only by comparing and swapping adja
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