explain 3D transformation
explain 3D transformation in computer graphics
show that two successive scaling are commutative
Write down some of the merits and demerits of z-buffer or depth buffer.
What do you understand by the term scan line or raster line?
What is the sequence of the reflection? Briefly explain it.
Explain the term translation?
What is the different representation schemes utilized in three dimensional objects?
What do you understand by the term shearing?
Define the term view distance in short?
Illustrate the term winding number?
Demonstrate the term computer graphics animation? Briefly explain it.
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