--%>

Basic features of OOPs

Illustrate the basic features of OOPs?

E

Expert

Verified

There are four basic features of OOPs which are as follows:

  • Abstraction – This feature refers to the method of expopsing simply the appropriate and necessary data to the users not including unnecessary information.
  • Polymorphism – This feature allows us to use an entity in numerous forms.
  • Encapsulation - This feature prevents a data from unnecessary access through binding of code and data in a particular unit called object.
  • Inheritance – It encourages the reusability of code and eradicates the use of unnecessary code. It is a property by which a child class gets all the features described in its parent class. When class inherits the general properties of other class, the class which is inheriting the properties is known as a derived class and the class which permits inheritance of its general properties is known as a base class.

   Related Questions in Programming Languages

  • Q : Explain a way to install JAVA S60 device

    What should I do when installation fails whilst trying to install a Java™ Verified application to a certain S60 device?

  • Q : How authorities save their Private Keys

    How do certifying authorities save their Private Keys?

  • Q : Define the term Interface inheritance

    Interface inheritance: Whenever a class implements an interface, the interface inheritance relationship exists among them. The class inherits no implementation from interface, just method signatures and static variables. It is as well possible for one

  • Q : Define Single line comment Single line

    Single line comment: A comment is in the form:     // this line will be avoided by the compiler.

  • Q : What are good examples of element

    What are good examples of element attributes?

  • Q : Define Octal Octal : Number

    Octal: Number representation of octal is base 8. In base 8, simply the digits 0 to 7 are employed. Digit positions symbolize successive powers of 8.

  • Q : Define Software engineering Software

    Software engineering: It is the system of applying of an engineering discipline to the implementation, design and maintenance of the software systems.

  • Q : Ways to select HTML Tag Instances

    Explain the different ways in order to select the HTML Tag Instances.

  • Q : Limit the Use of Pre-processor

    Limit the Use of Pre-processor Directives: The C pre-processor is powerful, but unrestricted use of it can lead to code that is hard to understand and analyze. Limit its use to inclusion of header files and simple macro definitions. Avoid features suc

  • Q : Illustrates database connection pooling

    Illustrates database connection pooling which is relative to MTS. Answer: This permits MTS to reuse database connections. Pooling of database connections are put to