--%>

Write a programme in C++ to write and later retrieve objects

Q. Write a programme in C++ to write and later retrieve objects to form file. 

Ans.

# include

# include < c type. h >                      // for trouper

# include < string. h >             // for strlen

# define MAX NAME 40

Class person

{

Private :

Char name [MAX NAME];

Int age;

Public :

   // this functions writes the class's data members to the file void write (of stream & of s)

{

Of. S write (name, strlen (name));

Of a << ends;

Of s write ((char *) & age, size of (age));

}

     // this functions reads the class's data members from the file.

// it returns non zero if no errors were encountered while reading

Int read (if stream & is)

{  is. Get (name, MAX NAME,0);

Name [ is. G count () ] =  0;

    Is. Ignore (1);   // ignore the NULL terminator in the file.

Is. Read (( char * ) & age, size of (age));

Return is. good ();

  }

// stream operator, << overloading

Friend function & operator << (of stream & os, person & b); 

 // stream operator, << operator overloading

Friend function & operator << (is stream & os, person & b);            

 // output file stream operator << (of stream & fos, person & b)

{

b. write (fos);     return fos;

}

// output file stream operator overloading

Friend function of stream & operator << (of stream & fos, person & b)

{

b. write (fos);   return fos;

}

// output file stream operator overloading

Friend function of stream & operator << (if stream & fos, person & b)

b. read (fos);   return fos

}

};

I stream & operator >> (i stream & fos, person & b)

{

Cout << "Name:",

Is << ws; // flush input buffer

Is. Get (b. Name, MAX NAME);

Cout << "Age :" ;

 Is >> ws >> b. Age;

Return is;

}

Of stream & operator << (o stream & os, person & b)

{

Os << b. Name << end l;

  Os << b. age << end l;

   Return os;

}

Void main ()

{

   Related Questions in Programming Languages

  • Q : Overriding a base class method in

    Explain the way to overriding a base class method in Visual Studio .NET and in Visual Studio 2005.

  • Q : Explain the benefits of distributed

    Explain the benefits of distributed systems.

  • Q : Scalability aspects of a Java PathFinder

    Scalability of program model checkers such as JPF encompasses two aspects: How large a program can be model checked, and Once a defect has been detected, how readily meaningful debugging informati

  • Q : Explain Throws clause Throws clause :

    Throws clause: It is a clause in a method header pointing that one or additional exceptions will be propagated from this technique. For example:    public int find(String s) throws NotFoundExc

  • Q : What is Public interface Public

    Public interface: The members of a class prefixed with public access modifier. All these members are visible to each and every class in a program.

  • Q : Define the term Constant Define the

    Define the term Constant: A variable whose value might not be changed. In Java, such are implemented by the final variables.

  • Q : Define PS3 Debug/TEST/Prototype

    Define PS3 Debug/TEST/Prototype Consoleroduction deployment.

  • Q : What are collections and generics What

    What are collections and generics?

  • Q : What is an Anonymous class Anonymous

    Anonymous class: It is a class formed without a class name. Such a class will be a sub class or an implementation of an interface, and is generally formed as an actual argument or returned as a method outcome. For example:

    Q : Limit the Use of Pre-processor

    Limit the Use of Pre-processor Directives: The C pre-processor is powerful, but unrestricted use of it can lead to code that is hard to understand and analyze. Limit its use to inclusion of header files and simple macro definitions. Avoid features suc