Write a routine to convert the polygon definition of a


Problem

1. Develop an algorithm for performing constructive solid-geometry modeling using a primitive set of solids defined in octree structures.

2. Develop an for algorithm encoding a two-dimensional scene as a quadtree represen-tation.

3. Set up an algorithm for loading a quadtree representation of a scene into a frame buffer jor display of tne scene.

4. Write a routine to convert the polygon definition of a three-dimensional object into an octree representation.

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Computer Engineering: Write a routine to convert the polygon definition of a
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