--%>

Explain Imperative programming

Imperative programming: The style of programming generally related with languages such as FORTRAN, C, Pascal and so forth. Imperative programming is differentiated from functional programming in that the previous is strongly tied to the idea of variables and memory locations. The variable is related with a memory location and the contents of that memory location might be modified, through the variable, over the course of time. The meaning or consequence of a program fragment at a particular point can only be understood by reference to the current contents of the set of relevant variables, consequently. In contrary, functional programs do not permit the contents of a variable to be modified once set (that is, in simplified terms), therefore making them simpler to reason about. While languages like Java and C++ and are too imperative programming languages, firmly speaking, they are more generally termed to as object-oriented programming languages.

   Related Questions in Programming Languages

  • Q : What is PIDs What is meant by the PIDs?

    What is meant by the PIDs?

  • Q : Define Primitive type Primitive type :

    Primitive type: Java's eight standard non-class types are the primitive types as: Boolean, byte, char, float, int, double, long and short.

  • Q : Describe Uninitialized variable

    Uninitialized variable: It is a local variable which been declared, however has had no value allocated to it. The compiler will warn of variables that are employed before being initialized.

  • Q : Technologies are used in AJAX Name the

    Name the technologies that are used in AJAX?

  • Q : Problem on Vectors Create a vector

    Create a vector representing x coordinates of a measurement with 20 points between 0 and 10. Create another vector y representing fake measurements which are related to the above x values as y = 2.3 x – 1.2. Next add random (normal, Gaussian) noise to the vector

  • Q : What is an Attribute Attribute : It is

    Attribute: It is a particular usage of an instance variable. The set of attribute values held in a specific instance of a class state the current state of that instance. A class definition might impose specific constraints on the valid states of its i

  • Q : Define the term Method signature Define

    Define the term Method signature: This is the synonym for method header.

  • Q : Define White space White space :

    White space: Characters employed to make visual spacing in a program. White spaces comprise space, tab, carriage return and the line feed characters.

  • Q : Explain Primitive Type Abstractions

    Primitive Type Abstractions: An effective way to reduce the state space of a program is to replace the primitive types with the corresponding abstractions that encapsulate all the possible operations that are performed on these types.

    Q : Explain Abstraction Abstraction : It is

    Abstraction: It is a simplified symbolization of something which is potentially quite complex. It is frequently not essential to know the precise details of how something works, is symbolized or is implemented, since we can still make use of it in its