--%>

Explain Counters

Counter variables are commonly used in many computer applications for different purposes. Here is a typical example where a variable is used to measures the progress of some activity of interest:

1146_counter1.jpg

If the exact value of the progress variable or the entire range of its values is not really required for checking the property of interest, then the use of this variable can cause unnecessary (potentially infinite) state space expansion. In this case, the progress variable can be reduced to a Boolean variable:

80_counter2.jpg

This modification immediately cuts down the number of states that need to be explored for this piece of code from ((2*MAXINT)+1)2 to only two possibilities: the progress variable taking only the value of true or false. Such small modifications can lead to exponential improvements in memory and time for a model checker.

   Related Questions in Programming Languages

  • Q : What is an Arithmetic expression

    Arithmetic expression: It is an expression comprising numerical values of integer or floating point kinds. For example, operators like +, -, *, / and % get arithmetic expressions as their operands and generate arithmetic values as their outcomes.

  • Q : Explain Wrapper classes Wrapper

    Wrapper classes: The Java's primitive types are not of object types. The wrapper classes are stated in the java.lang package. They comprises of a class for each and every primitive type: Boolean, Byte, Double, Float, Integer, Long & Short and Char

  • Q : What is a Port Port: It is a number

    Port: It is a number employed by a procedure to communicate with the other procedure across a network, employing the Transmission Control Protocol (abbreviated as TCP) or User Datagram Protocol (abbreviated as UDP), for instance.

  • Q : Data structure appears in a COBOL

    The following data structure appears in a COBOL program used by a bureau de change:01 AUXILAIRY-ITEMS.    05 AMOUNT-REQUIRED PIC999V99.    05 SUCCESS-INDICATOR PIC 9.    88 SUCCESS VALUE 1.01 C

  • Q : Explain Structured programming

    Structured programming: It is a style of programming generally related with languages like FORTRAN, C, Pascal and so forth. Employing structured programming methods, a problem is frequently resolved employing a divide and conquer approach like stepwis

  • Q : What is no-arg constructor no-arg

    no-arg constructor: It is a constructor which takes no arguments. By default, each and every class without an explicit constructor has a default no-arg constructor with the public access. Its role is entirely to invoke the no-arg constructor of the in

  • Q : What is Unique Identifier and how do I

    What is Unique Identifier and how do I determine one?

  • Q : Define Hardware Hardware : It is the

    Hardware: It is the physical devices of a computer system, like its micro-chips, keyboard, disk drives, printer, sound card, and so forth. It is termed `hardware' in contrary to programs, which are termed `software'.

  • Q : Describe Uninitialized variable

    Uninitialized variable: It is a local variable which been declared, however has had no value allocated to it. The compiler will warn of variables that are employed before being initialized.

  • Q : What is a Pipe Pipe : It is a linkage

    Pipe: It is a linkage between the two program components. One component responds as a source of data, and writes into the pipe. The second components act as a receiver (that is, sink) for the data and reads from pipe.