explain 3D transformation
explain 3D transformation in computer graphics
Briefly illustrate the term Bezier Basis Function?
Illustrate the term projections. Explain briefly?
Define the term tiling patterns?
What is fixed point scaling?
What do you mean by view plane and view-plane normal vector?
Illustrate the term polygon? Also differentiate between convex and concave polygons?
Describe briefly the Object-space and Image-space approaches in Visibility tests?
Define frame and also key frame?
What do you mean by Perspective projection?
State various advantages of the electrostatic plotters?
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