What are collections and generics
What are collections and generics?
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A collection can be defined as a group of related items that can be referred to as a single unit. The System.Collections namespace provides you with many classes and interfaces. Some of them are - ArrayList, List, Stack, ICollection, IEnumerable, and IDictionary. Generics provide the type-safety to your class at the compile time. While creating a data structure, you never need to specify the data type at the time of declaration. The System.Collections.Generic namespace contains all the generic collections.
Redundant value: The value of a data type which has no use or meaning in a particular context. For example, negative values would be redundant a class employing integer attributes to the model assignment marks. In several applications, redundant patte
Main method: It is the beginning point for program execution public static void main(String[] args)
Call-by-value: The semantics of passing an argument to a method in which a copy of actual argument value is taken and positioned in a separate memory location, symbolized by the corresponding formal argument. As an outcome, assignment to the formal ar
Do loop: This is one of Java's three control structures employed for looping. The other two are the for loop and while loop. A do loop comprises of a loop body and a Boolean expression. The condition is tested subsequent to the loop body has been fini
Define the reasons of Process Handle Table.
What is Modal: A dialog is a modal when its parent application is blocked from additional activity until the dialog has finished.
State the term dispatcher.
What do you mean by the term set up time and hold time constraints? Explain what do they mean? Which one is vital for estimating the maximum clock frequency of the circuit?
Modeling Language: The modeling language used for SPIN is called Promela (Process Meta Language). In fact, the name SPIN stands for Simple Promela Interpreter. Promela is a powerful C-like specification language with a variety of synchronization primi
Continuous simulation: In a continuous simulation, the time ticks past at a regular rate which is applicable to the specific simulation scenario. At each and every tick, all the objects in the simulation are informed of the passage of time and updated
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