--%>

Use of setjmp and longjmp

Use of setjmp() and longjmp(): In C/C++, setjmp() saves the contents of the registers at a particular state in the program and longjmp() will restore that state later. In this way, longjmp() “returns” to the state of the program when setjmp() was called.

In general these functions are problematic for C++ because they do not support C++ object semantics. In particular, they do not ensure the proper destructor calls and so objects may not be cleaned up properly, leaving the system in a bad state.

Using these functions may also degrade performance by preventing optimization on local variables. For C++ exception handling, try/catch constructs are recommended instead.

214_serjmp.jpg

For model checking in particular, non-hierarchical long jumps are difficult to model with modeling languages like Java. These functions need to do register restoration which requires modeling of registers and their related operations, adding considerable overhead to model-checking effort.

   Related Questions in Programming Languages

  • Q : Define Class scope Class scope :

    Class scope: Private variables stated outside the methods in a class contain class scope. They are available from all methods within a class, in spite of the order in which they are stated. The private methods too contain class scope. Variables and me

  • Q : Which is the tool having demand within

    Which is the excellent tool one should learn, which is the tool having demand within the market?

  • Q : State the term multi threading State

    State the term multi threading.

  • Q : Functions of states of the

    Mention the different states of the XMLHttpRequest an dalso describe their functions.

  • Q : Explain Out-of-bounds value

    Out-of-bounds value: It is a redundant value employed to point out that a different action from the norm is needed at some point. The read technique of InputStream returns -1 to point out that the end of a stream has been reached, for illustration, ra

  • Q : Explain Global variable Global variable

    Global variable: It is a phenomenon which is more generally regarded as being a trouble in structured programming languages than in object-oriented languages. In structured programming language, like C or Pascal, a global variable is one stated outsid

  • Q : Define the term Interface inheritance

    Interface inheritance: Whenever a class implements an interface, the interface inheritance relationship exists among them. The class inherits no implementation from interface, just method signatures and static variables. It is as well possible for one

  • Q : Define Propagation Propagation : When

    Propagation: When an exception is thrown in a method, and there is no suitable exception handler within the method, the exception might be propagated to the caller of the method. For a checked exception, the method should include a throws clause in it

  • Q : State the term UDDI State the term UDDI?

    State the term UDDI?

  • Q : What is message queue Describe the

    Describe the message queue?