State the term a markup language
State the term a markup language?
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A markup language is a set of symbols and words for exampling the identity of pieces of a document (for illustration:
Programs can utilize it with a stylesheet to create output for print, screen, video, Braille and audio.
Some markup languages (for example: those used within wordprocessors) only describe appearances (it is italics, this is bold), but such method can just be used for display, and is not usually re-usable for anything else.
Garbage collector: It is a daemon thread which recycles objects to which there are no extant references in a program.
Use of setjmp() and longjmp(): In C/C++, setjmp() saves the contents of the registers at a particular state in the program and longjmp() will restore that state later. In this way, longjmp() “returns” to the state of the program when setjm
Objective: The purpose of this problem is to gain experience with the principles necessary to write a program using simple loop, decision processing, counters and accumulators Save the Barns, a bi-partisan po
Variable declaration: It is the association of a variable with a specific type. It is significant to make a distinction among the declaration of variables of primitive types and such of class types. The variable of primitive type performs as a contain
Expression: It is a combination of operands and operators which generates a resultant value. Expressions contain a resulting type that affects the context in which they might be employed.
State the term tombstone lifetime attribute?
Assignment operator: The operator (=) employed to store the value of an expression into the variable, for example: Variable = expression; The right-hand
Overriding for chaining: It is a form of method overriding in which the sub-class version of a method verifies to see whether it can react to the message on its own and just calls the super-class version of the method.
Search path: It is a list of folders (that is, directories) to be searched - for a program or class, for example.
Attribute: It is a particular usage of an instance variable. The set of attribute values held in a specific instance of a class state the current state of that instance. A class definition might impose specific constraints on the valid states of its i
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